![]() def file, the first two textures (in order from the top) load correctly, but the second texture listed is used for all of the remaining textures instead of what's actually listed. I've actually narrowed down the problem - in the. Using TPFExtractor (actually tried two different programs that do that, doesn't make a difference). tpf's for TRU using the texmod on the other computer - ?)Īre you only using TPFExtractor or are you also exporting via TexMod Oddly, texmod installed a while ago on a different computer had the same problem with the unmodified package - same problem? (But I've successfully modified. Texmod does work perfectly for running other people's outfits the problem is when I try to create my own. So the problem is probably with texmod, although it's possible but unlikely it's same problem from both of the existing. tpf without making any changes same problem, but different weird replacement texture. (What I do wind up with could certainly be all the textures being replaced by the same texture belt buckle perhaps?) As a test I tried extracting and than packaging a. (Not the wrong outfit, but wrong for that part of the body.) The one I edited turns Lara gold (gold texture), with which textures (although most of them are gold) not always consistent between attempts at creating a. tpf using texmod in package mode, it results in Lara's textures being replaced almost entirely by the wrong texture. The basic problem is that when I create a. tpf, and I've tried extracting it using both of the available extractors. ![]() Simply put, I'm trying to edit an existing.
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